What to do if an effect is rejected
This lesson helps you understand what to do if one of your effects is rejected.
This lesson helps you understand what to do if one of your effects is rejected.
This lesson introduces you to gallery textures and some things you can do with them.
This lesson prepares you to use texture segmentation in Meta Spark Studio.
This lesson prepares you to use the Option Picker patch to manage multiple outputs.
This lesson prepares you to create personalized experiences with gestures and facial expressions.
This lesson introduces you to common file size restrictions and requirements.
This lesson prepares you to manipulate audio values using the Multiply and Divide patches.
This lesson introduces several best practices for managing audio, including Patch Editor setup, testing and playback.
This lesson provides an overview of what's covered in the course World and object tracking
This lesson introduces different material types available in Meta Spark Studio and explains the benefits and utility of each.
This lesson prepares you to use hand trackers in your effects.
This lesson prepares you to use Add and Subtract patches to adjust your audio.
This lesson introduces you to different types of audio you can import and how to import them.
This lesson provides an overview of what's covered in the course Creating with audio assets.
This lesson prepares you to develop effects within specific device parameters.
This lesson explains how to evaluate solutions and bring your ideas to life.
This lesson prepares you to add assets to a scene.
This lesson introduces you to the different types of trackers available and provides some ideas of when you might want to use each.
This lesson prepares you to modify objects with patches.
This lesson provides an overview of what's covered in the course World and object tracking
This lesson prepares you to gather your ideas before you begin a project.
This lesson prepares you to update your scene to include a body tracker.
This lesson introduces particle systems and prepares you to use them in your projects.
This lesson prepares you to position objects and create realistic scenes.